00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * ピクチャ実装 00022 * @author Junpee 00023 */ 00024 00025 #include "LampBasic.h" 00026 #include "Graphics/Picture/Picture.h" 00027 #include "Graphics/Scene/Scene.h" 00028 #include "Graphics/Picture/PictureManager.h" 00029 #include "Graphics/Texture/Texture.h" 00030 00031 namespace Lamp{ 00032 00033 //------------------------------------------------------------------------------ 00034 // コンストラクタ 00035 Picture::Picture(const String& name, Scene* scene) : 00036 SceneObject(name, scene), size_(0, 0){ 00037 } 00038 //------------------------------------------------------------------------------ 00039 // デストラクタ 00040 Picture::~Picture(){ 00041 } 00042 //------------------------------------------------------------------------------ 00043 // ステート変更フラグを立てる 00044 void Picture::stateChanged(){ 00045 int parentCount = getParentCount(); 00046 for(int i = 0; i < parentCount; i++){ 00047 Texture* texture = getParent(i); 00048 texture->stateChanged(); 00049 } 00050 } 00051 //------------------------------------------------------------------------------ 00052 // ピクチャの値コピー 00053 void Picture::copyPictureValue(Picture* destination) const{ 00054 destination->setPath(path_); 00055 destination->setSize(size_); 00056 } 00057 //------------------------------------------------------------------------------ 00058 // 破棄 00059 int Picture::destroy(Picture* picture){ 00060 Assert(picture != NULL); 00061 // 引数の破棄 00062 PictureManager* manager = picture->getScene()->getPictureManager(); 00063 if(manager->destroy(picture) == 0){ return 1; } 00064 return 0; 00065 } 00066 //------------------------------------------------------------------------------ 00067 } // End of namespace Lamp 00068 //------------------------------------------------------------------------------