00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * シーンフィルタインターフェース実装 00022 * @author Junpee 00023 */ 00024 00025 #include "LampBasic.h" 00026 #include "Graphics/SceneFilter/SceneFilterInterface.h" 00027 #include "Graphics/Scene/Scene.h" 00028 00029 namespace Lamp{ 00030 00031 //------------------------------------------------------------------------------ 00032 // コンストラクタ 00033 SceneFilterInterface::SceneFilterInterface(Scene* scene){ 00034 scene_ = scene; 00035 cameraManager_ = scene->getCameraManager(); 00036 sceneNodeManager_ = scene->getSceneNodeManager(); 00037 modelManager_ = scene->getModelManager(); 00038 meshManager_ = scene->getMeshManager(); 00039 meshDataManager_ = scene->getMeshDataManager(); 00040 materialManager_ = scene->getMaterialManager(); 00041 textureManager_ = scene->getTextureManager(); 00042 pictureManager_ = scene->getPictureManager(); 00043 } 00044 //------------------------------------------------------------------------------ 00045 } // End of namespace Lamp 00046 //------------------------------------------------------------------------------