#include <TranslationModelInstance.h>
Inheritance diagram for LampForMaya::TranslationModelInstance:
Public Member Functions | |
virtual | ~TranslationModelInstance () |
デストラクタ | |
virtual bool | convertToLamp (Scene *scene) |
Lampへの変換. | |
virtual bool | convertAnimation (AnimationManager *animationManager, AnimationSet *animationSet) |
アニメーションの変換 | |
virtual bool | isTranslationModelInstance () const |
変換モデルインスタンスかどうか | |
Protected Member Functions | |
TranslationModelInstance (const MDagPath &initializePath, const String &initializeName) | |
コンストラクタ | |
Protected Attributes | |
Model * | source_ |
コピー元 | |
Model * | destination_ |
コピー先 | |
Friends | |
class | TranslationInstanceManager |
Definition at line 40 of file TranslationModelInstance.h.
|
コンストラクタ
Definition at line 34 of file TranslationModelInstance.cpp. |
|
アニメーションの変換
Implements LampForMaya::TranslationInstance. Definition at line 76 of file TranslationModelInstance.cpp. References LampForMaya::TranslationInstance::convertSceneLeafAnimation(), destination_, and source_. |
|
Lampへの変換.
Implements LampForMaya::TranslationInstance. Definition at line 45 of file TranslationModelInstance.cpp. References destination_, MayaErrorOut, LampForMaya::TranslationInstance::name_, LampForMaya::TranslationInstance::parentSceneNodeName_, source_, and LampForMaya::TranslationInstance::visibility_. |
|
変換モデルインスタンスかどうか
Reimplemented from LampForMaya::TranslationInstance. Definition at line 72 of file TranslationModelInstance.h. |