Axis3() | Lamp::Axis3 | [inline] |
Axis3(const Axis3 &source) | Lamp::Axis3 | [inline] |
buildMatrix() | Lamp::Axis3 | [inline, virtual] |
euler_ | Lamp::Axis3 | [protected] |
getMatrix() const | Lamp::Axis3 | [inline, virtual] |
getRotationQuaternion() | Lamp::Axis3 | [inline, virtual] |
getRotationXYZ() | Lamp::Axis3 | [inline, virtual] |
getScale() const | Lamp::Axis3 | [inline, virtual] |
getTranslation() const | Lamp::Axis3 | [inline, virtual] |
isChanged() const | Lamp::Axis3 | [inline, virtual] |
isChanged_ | Lamp::Axis3 | [protected] |
isScaled() const | Lamp::Axis3 | [inline, virtual] |
matrix_ | Lamp::Axis3 | [protected] |
quaternion_ | Lamp::Axis3 | [protected] |
scale_ | Lamp::Axis3 | [protected] |
setRotationQuaternion(const Quaternion &rotation) | Lamp::Axis3 | [inline, virtual] |
setRotationXYZ(const Vector3 &rotation) | Lamp::Axis3 | [inline, virtual] |
setScale(const Vector3 &scale) | Lamp::Axis3 | [inline, virtual] |
setTranslation(const Vector3 &translation) | Lamp::Axis3 | [inline, virtual] |
translation_ | Lamp::Axis3 | [protected] |
validEuler_ | Lamp::Axis3 | [protected] |
validQuaternion_ | Lamp::Axis3 | [protected] |
~Axis3() | Lamp::Axis3 | [inline, virtual] |