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TriangleDistance.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * 三角距離の二乗ヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef TRIANGLE_DISTANCE_H_
00026 #define TRIANGLE_DISTANCE_H_
00027 
00028 namespace Lamp{
00029 
00030 class Triangle;
00031 
00032 //------------------------------------------------------------------------------
00033 /**
00034  * 三角距離の二乗
00035  */
00036 class TriangleDistance{
00037 public:
00038     //--------------------------------------------------------------------------
00039     // 点
00040     //--------------------------------------------------------------------------
00041     /**
00042      * 点距離の二乗
00043      * @param triangle 三角
00044      * @param point 点
00045      * @return 距離の二乗
00046      */
00047     static float squaredDistance(
00048         const Triangle& triangle, const Vector3& point);
00049 
00050     //--------------------------------------------------------------------------
00051     // 三角
00052     //--------------------------------------------------------------------------
00053     /**
00054      * 三角距離の二乗
00055      * @param triangle0 三角
00056      * @param triangle1 三角
00057      * @return 距離の二乗
00058      */
00059     static float squaredDistance(
00060         const Triangle& triangle0, const Triangle& triangle1);
00061 
00062 private:
00063     //--------------------------------------------------------------------------
00064     // コンストラクタの隠蔽
00065     TriangleDistance();
00066 
00067 };
00068 
00069 //------------------------------------------------------------------------------
00070 } // End of namespace Lamp
00071 #endif // End of TRIANGLE_DISTANCE_H_
00072 //------------------------------------------------------------------------------

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