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ReferencedStaticName.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * 参照付き静的名前ヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef REFERENCED_STATIC_NAME_H_
00026 #define REFERENCED_STATIC_NAME_H_
00027 
00028 #include <Core/BasicObject/StaticName.h>
00029 
00030 namespace Lamp{
00031 
00032 //------------------------------------------------------------------------------
00033 /**
00034  * 参照付き静的名前
00035  */
00036 class ReferencedStaticName : public StaticName{
00037 public:
00038     /**
00039      * コンストラクタ
00040      * @param name 初期化する名前
00041      */
00042     ReferencedStaticName(const String& name) :
00043         StaticName(name), referenceCount_(0){}
00044 
00045     /**
00046      * デストラクタ
00047      */
00048     virtual ~ReferencedStaticName(){ Assert(referenceCount_ == 0); }
00049 
00050     //--------------------------------------------------------------------------
00051     /**
00052      * 参照の追加
00053      * @return 参照カウント
00054      */
00055     virtual int addReference(){
00056         referenceCount_++;
00057         return referenceCount_;
00058     }
00059 
00060     /**
00061      * 参照の削除
00062      * @return 参照カウント
00063      */
00064     virtual int removeReference(){
00065         referenceCount_--;
00066         Assert(referenceCount_ >= 0);
00067         return referenceCount_;
00068     }
00069 
00070     /**
00071      * 参照カウントの取得
00072      */
00073     virtual int getReferenceCount() const{ return referenceCount_; }
00074 
00075 private:
00076     //--------------------------------------------------------------------------
00077     // 参照カウント
00078     int referenceCount_;
00079 
00080 };
00081 
00082 //------------------------------------------------------------------------------
00083 } // End of namespace Lamp
00084 #endif // End of REFERENCED_STATIC_NAME_H_
00085 //------------------------------------------------------------------------------

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