# 
# ***** BEGIN LICENSE BLOCK *****
# Version: MPL 1.1/GPL 2.0/LGPL 2.1
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# The contents of this file are subject to the Mozilla Public License Version
# 1.1 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
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# for the specific language governing rights and limitations under the
# License.
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# The Original Code is mozilla.org code.
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# The Initial Developer of the Original Code is
# Sun Microsystems, Inc.
# Portions created by the Initial Developer are Copyright (C) 1999
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TOP_DIR = ../../..
OBJ_DIR = ../obj
CPP = \
	AllocObject_1.cpp \
	AllocObject_2.cpp \
	AllocObject_3.cpp \
	AllocObject_4.cpp \
	GetObjectClass_1.cpp \
	GetObjectClass_2.cpp \
	IsInstanceOf_1.cpp \
	IsInstanceOf_2.cpp \
	IsInstanceOf_3.cpp \
	IsInstanceOf_4.cpp \
	IsInstanceOf_5.cpp \
	IsSameObject_1.cpp \
	IsSameObject_2.cpp \
	IsSameObject_3.cpp \
	IsSameObject_4.cpp \
	NewObjectA_1.cpp \
	NewObjectA_2.cpp \
	NewObjectA_3.cpp \
	NewObjectA_4.cpp \
	NewObjectA_5.cpp \
	NewObjectA_6.cpp \
	NewObjectA_7.cpp \
	NewObjectA_8.cpp \
	NewObjectA_9.cpp \
	NewObject_1.cpp \
	NewObject_2.cpp \
	NewObject_3.cpp \
	NewObject_4.cpp \
	NewObject_5.cpp \
	NewObject_6.cpp \
	NewObject_7.cpp \
	NewObject_8.cpp \
	NewObject_9.cpp

OBJS = \
	$(OBJ_DIR)/AllocObject_1.o \
	$(OBJ_DIR)/AllocObject_2.o \
	$(OBJ_DIR)/AllocObject_3.o \
	$(OBJ_DIR)/AllocObject_4.o \
	$(OBJ_DIR)/GetObjectClass_1.o \
	$(OBJ_DIR)/GetObjectClass_2.o \
	$(OBJ_DIR)/IsInstanceOf_1.o \
	$(OBJ_DIR)/IsInstanceOf_2.o \
	$(OBJ_DIR)/IsInstanceOf_3.o \
	$(OBJ_DIR)/IsInstanceOf_4.o \
	$(OBJ_DIR)/IsInstanceOf_5.o \
	$(OBJ_DIR)/IsSameObject_1.o \
	$(OBJ_DIR)/IsSameObject_2.o \
	$(OBJ_DIR)/IsSameObject_3.o \
	$(OBJ_DIR)/IsSameObject_4.o \
	$(OBJ_DIR)/NewObjectA_1.o \
	$(OBJ_DIR)/NewObjectA_2.o \
	$(OBJ_DIR)/NewObjectA_3.o \
	$(OBJ_DIR)/NewObjectA_4.o \
	$(OBJ_DIR)/NewObjectA_5.o \
	$(OBJ_DIR)/NewObjectA_6.o \
	$(OBJ_DIR)/NewObjectA_7.o \
	$(OBJ_DIR)/NewObjectA_8.o \
	$(OBJ_DIR)/NewObjectA_9.o \
	$(OBJ_DIR)/NewObject_1.o \
	$(OBJ_DIR)/NewObject_2.o \
	$(OBJ_DIR)/NewObject_3.o \
	$(OBJ_DIR)/NewObject_4.o \
	$(OBJ_DIR)/NewObject_5.o \
	$(OBJ_DIR)/NewObject_6.o \
	$(OBJ_DIR)/NewObject_7.o \
	$(OBJ_DIR)/NewObject_8.o \
	$(OBJ_DIR)/NewObject_9.o

INCLUDES = -I../include 
include ../../../build/rules.mk 
all: compile
