OpenShot Audio Library | OpenShotAudio 0.4.0

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juce_audio_formats.h
1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26
27/*******************************************************************************
28 The block below describes the properties of this module, and is read by
29 the Projucer to automatically generate project code that uses it.
30 For details about the syntax and how to create or use a module, see the
31 JUCE Module Format.md file.
32
33
34 BEGIN_JUCE_MODULE_DECLARATION
35
36 ID: juce_audio_formats
37 vendor: juce
38 version: 7.0.10
39 name: JUCE audio file format codecs
40 description: Classes for reading and writing various audio file formats.
41 website: http://www.juce.com/juce
42 license: GPL/Commercial
43 minimumCppStandard: 17
44
45 dependencies: juce_audio_basics
46 OSXFrameworks: CoreAudio CoreMIDI QuartzCore AudioToolbox
47 iOSFrameworks: AudioToolbox QuartzCore
48
49 END_JUCE_MODULE_DECLARATION
50
51*******************************************************************************/
52
53
54#pragma once
55#define JUCE_AUDIO_FORMATS_H_INCLUDED
56
57#include <juce_audio_basics/juce_audio_basics.h>
58
59//==============================================================================
65#ifndef JUCE_USE_FLAC
66 #define JUCE_USE_FLAC 1
67#endif
68
74#ifndef JUCE_USE_OGGVORBIS
75 #define JUCE_USE_OGGVORBIS 1
76#endif
77
90#ifndef JUCE_USE_MP3AUDIOFORMAT
91 #define JUCE_USE_MP3AUDIOFORMAT 0
92#endif
93
97#ifndef JUCE_USE_LAME_AUDIO_FORMAT
98 #define JUCE_USE_LAME_AUDIO_FORMAT 0
99#endif
100
104#ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT
105 #define JUCE_USE_WINDOWS_MEDIA_FORMAT 1
106#endif
107
108#if ! JUCE_WINDOWS || JUCE_MINGW
109 #undef JUCE_USE_WINDOWS_MEDIA_FORMAT
110 #define JUCE_USE_WINDOWS_MEDIA_FORMAT 0
111#endif
112
113//==============================================================================
114#include "format/juce_AudioFormatReader.h"
115#include "format/juce_AudioFormatWriter.h"
116#include "format/juce_MemoryMappedAudioFormatReader.h"
117#include "format/juce_AudioFormat.h"
118#include "format/juce_AudioFormatManager.h"
119#include "format/juce_AudioFormatReaderSource.h"
120#include "format/juce_AudioSubsectionReader.h"
121#include "format/juce_BufferingAudioFormatReader.h"
122#include "codecs/juce_AiffAudioFormat.h"
123#include "codecs/juce_CoreAudioFormat.h"
124#include "codecs/juce_FlacAudioFormat.h"
125#include "codecs/juce_LAMEEncoderAudioFormat.h"
126#include "codecs/juce_MP3AudioFormat.h"
127#include "codecs/juce_OggVorbisAudioFormat.h"
128#include "codecs/juce_WavAudioFormat.h"
129#include "codecs/juce_WindowsMediaAudioFormat.h"
130#include "sampler/juce_Sampler.h"
131
132#if JucePlugin_Enable_ARA
133 #include <juce_audio_processors/juce_audio_processors.h>
134
135 #include "format/juce_ARAAudioReaders.h"
136#endif