C Specification
The VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is defined
as:
// Provided by VK_NV_cooperative_matrix
typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
    VkStructureType       sType;
    void*                 pNext;
    VkShaderStageFlags    cooperativeMatrixSupportedStages;
} VkPhysicalDeviceCooperativeMatrixPropertiesNV;Members
- 
sTypeis a VkStructureType value identifying this structure.
- 
pNextisNULLor a pointer to a structure extending this structure.
- 
cooperativeMatrixSupportedStagesis a bitfield of VkShaderStageFlagBits describing the shader stages that cooperative matrix instructions are supported in.cooperativeMatrixSupportedStageswill have theVK_SHADER_STAGE_COMPUTE_BITbit set if any of the physical device’s queues supportVK_QUEUE_COMPUTE_BIT.
Description
If the VkPhysicalDeviceCooperativeMatrixPropertiesNV structure is included in the pNext chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.