C Specification
The rasterization order to use for a graphics pipeline is specified by
adding a VkPipelineRasterizationStateRasterizationOrderAMD structure
to the pNext chain of a VkPipelineRasterizationStateCreateInfo
structure.
The VkPipelineRasterizationStateRasterizationOrderAMD structure is
defined as:
// Provided by VK_AMD_rasterization_order
typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
    VkStructureType            sType;
    const void*                pNext;
    VkRasterizationOrderAMD    rasterizationOrder;
} VkPipelineRasterizationStateRasterizationOrderAMD;Members
- 
sTypeis a VkStructureType value identifying this structure.
- 
pNextisNULLor a pointer to a structure extending this structure.
- 
rasterizationOrderis a VkRasterizationOrderAMD value specifying the primitive rasterization order to use.
Description
If the VK_AMD_rasterization_order device extension is not enabled
or the application does not request a particular rasterization order through
specifying a VkPipelineRasterizationStateRasterizationOrderAMD
structure then the rasterization order used by the graphics pipeline
defaults to VK_RASTERIZATION_ORDER_STRICT_AMD.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.