C Specification
The VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT structure is
defined as:
// Provided by VK_EXT_device_generated_commands
typedef struct VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT {
    VkStructureType                        sType;
    void*                                  pNext;
    uint32_t                               maxIndirectPipelineCount;
    uint32_t                               maxIndirectShaderObjectCount;
    uint32_t                               maxIndirectSequenceCount;
    uint32_t                               maxIndirectCommandsTokenCount;
    uint32_t                               maxIndirectCommandsTokenOffset;
    uint32_t                               maxIndirectCommandsIndirectStride;
    VkIndirectCommandsInputModeFlagsEXT    supportedIndirectCommandsInputModes;
    VkShaderStageFlags                     supportedIndirectCommandsShaderStages;
    VkShaderStageFlags                     supportedIndirectCommandsShaderStagesPipelineBinding;
    VkShaderStageFlags                     supportedIndirectCommandsShaderStagesShaderBinding;
    VkBool32                               deviceGeneratedCommandsTransformFeedback;
    VkBool32                               deviceGeneratedCommandsMultiDrawIndirectCount;
} VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT;Members
- 
sTypeis a VkStructureType value identifying this structure.
- 
pNextisNULLor a pointer to a structure extending this structure.
- 
maxIndirectPipelineCountis the maximum number of pipelines passed to vkCreateIndirectExecutionSetEXT.
- 
maxIndirectShaderObjectCountis the maximum number of shader objects passed to vkCreateIndirectExecutionSetEXT. If this value is zero, binding shader objects indirectly is not supported.
- 
maxIndirectSequenceCountis the maximum number of sequences in VkGeneratedCommandsInfoEXT and in VkGeneratedCommandsMemoryRequirementsInfoEXT.
- 
maxIndirectCommandsTokenCountis the maximum number of tokens in VkIndirectCommandsLayoutCreateInfoEXT.
- 
maxIndirectCommandsTokenOffsetis the maximum offset in VkIndirectCommandsLayoutTokenEXT.
- 
maxIndirectCommandsIndirectStrideis the maximum stream stride in VkIndirectCommandsLayoutCreateInfoEXT.
- 
supportedIndirectCommandsInputModesindicates the supported input modes.
- 
supportedIndirectCommandsShaderStagesindicates the stages which can be used to generate indirect commands. Implementations are required to support, at minimum:VK_SHADER_STAGE_VERTEX_BIT,VK_SHADER_STAGE_FRAGMENT_BIT,VK_SHADER_STAGE_COMPUTE_BIT.
- 
supportedIndirectCommandsShaderStagesPipelineBindingindicates the stages which can be used within indirect execution sets for indirectly binding shader stages using pipelines.
- 
supportedIndirectCommandsShaderStagesShaderBindingindicates the stages which can be used within indirect execution sets for indirectly binding shader stages using shader objects.
- 
deviceGeneratedCommandsTransformFeedbackindicates whether the implementation supports interactions withVK_EXT_transform_feedbackfor pipelines not created withVK_PIPELINE_CREATE_2_INDIRECT_BINDABLE_BIT_EXT.
- 
deviceGeneratedCommandsMultiDrawIndirectCountindicates whether the implementation supports COUNT variants of multi-draw indirect tokens.
Description
If the VkPhysicalDeviceDeviceGeneratedCommandsPropertiesEXT structure is included in the pNext chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.