#target=x86_64-linux-selfhosted
#target=x86_64-linux-cbe
#target=x86_64-windows-cbe
#target=wasm32-wasi-selfhosted
#update=initial version
#file=main.zig
const S = extern struct { x: u8, y: u8 };
pub fn main() !void {
    const val: S = .{ .x = 100, .y = 200 };
    try foo(&val);
}
fn foo(val: *const S) !void {
    try std.io.getStdOut().writer().print(
        "{d} {d}\n",
        .{ val.x, val.y },
    );
}
const std = @import("std");
#expect_stdout="100 200\n"

#update=change struct layout
#file=main.zig
const S = extern struct { x: u32, y: u32 };
pub fn main() !void {
    const val: S = .{ .x = 100, .y = 200 };
    try foo(&val);
}
fn foo(val: *const S) !void {
    try std.io.getStdOut().writer().print(
        "{d} {d}\n",
        .{ val.x, val.y },
    );
}
const std = @import("std");
#expect_stdout="100 200\n"

#update=change values
#file=main.zig
const S = extern struct { x: u32, y: u32 };
pub fn main() !void {
    const val: S = .{ .x = 1234, .y = 5678 };
    try foo(&val);
}
fn foo(val: *const S) !void {
    try std.io.getStdOut().writer().print(
        "{d} {d}\n",
        .{ val.x, val.y },
    );
}
const std = @import("std");
#expect_stdout="1234 5678\n"
