Cylinder Operator

 

The Cylinder Operator is a leaf. It creates a 3D prism, approximating a cylinder shape.

 

Inputs

 

None.

 

Parameters

 

Facets

Controls the number of sides of the Cylinder's base.

 

Slices

Controls tesselation along the height of the Cylinder.

 

Rings

Controls tesselation of the caps in concentric rings.

 

Arc

Sets the number of pie slices that are omitted from the mesh.

 

Mode

closed/open: Toggles the cap surfaces

 

Origin

center/bottom: Create the cube with its center at the world origin/Create the cube with the center of its bottom surface at the world origin.

 

Keyboard shortcut

 

z (when adding MinMesh operators)

 

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