GlowRect Operator

 

The GlowRect Operator is the operator that squares the circle. It paints a rectangle with a smooth, round glow that can be adjusted to be completely circular.

 

Inputs

 

One texture.

 

Parameters

 

Center (X, Y)

Sets the GlowRect position.

 

Radius (X, Y)

Sets the glow size.

 

Size (width, height)

Sets the rectangle size.

 

Color

Defines the GlowRect color.

 

Blend

Controls the opacity.

 

Power (Hardness)

Adjusts the falloff curve of the glow.

 

Wrap

Wraps off-texture parts of the GlowRect around to the opposite side (effectively keeping the texture tileable)

 

Keyboard shortcut:

 

g (when adding texture operators)

 

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