Mask Operator

 

The Mask Operator lets you combine two textures with a mask.

 

Inputs

 

Three textures (from left to right: A, B, C)

 

Parameters

 

Mode

mix: Blends C and B with mask A.

add: Adds C to B with A acting as an alpha mask for B.

sub: Substracts C from B with A acting as an alpha mask for B.

mul: Multiplies C and B with A acting as an alpha mask for B.

 

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