Viewing Materials

 

The Material View allows you to preview your materials, mapped on a cube or torus, in real-time in a 3D environment. left mouse button Double-click on a material operator on the Operator Page or use the keyboard shortcut s to display its output in the View Window. You can use the Tab key to toggle full window mode for this view.

 

Navigating the Material View

 

Use the WASD keys to move the camera in the local XYZ space:

w: forward (local Z+)

s: back (local Z-)

a: left (local Y-)

d: right (local Y+)

q: up (local X+)

e: down (local X-)

 

left mouse button Click and drag to change the camera view angle.

 

middle mouse button Middle-click and drag to pan the camera position (in the local XY plane). This resets the camera angle to point at the Orbit Center.

 

Context menu

 

The 3D View Window has a context menu that is accessible through the triangle icon in its title bar or via a middle mouse button middle mouse button double-click inside the window.

 

Background Color

Pops up a color selector for the background (R, G, B). Keyboard shortcut: c.

 

Reset

Returns the view to its initial parameters. Keyboard shortcut: r.

 

Help

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