//Pascal used on the 2DS & 3DS NinjaHax platform // // Copyright (c) 2013, 2015, 2017 Kenny D. Lee // all rights reserved // {* * @file gsplcd.h * @brief GSPLCD service. } const GSPLCD_SCREEN_TOP = (1 shl 0); ///< Top screen. GSPLCD_SCREEN_BOTTOM = (1 shl 1); ///< Bottom screen. GSPLCD_SCREEN_BOTH = (1 shl 1) or (1 shl 1); ///< Both screens. {/ Initializes GSPLCD. } function gspLcdInit:s32;cdecl;external; {/ Exits GSPLCD. } procedure gspLcdExit;cdecl;external; {* * @brief Powers on the backlight. * @param screen Screen to power on. } function GSPLCD_PowerOnBacklight(screen:u32):s32;cdecl;external; {* * @brief Powers off the backlight. * @param screen Screen to power off. } function GSPLCD_PowerOffBacklight(screen:u32):s32;cdecl;external;