MGCL V10  V10
MGCL V10
 全て クラス 名前空間 関数 変数 型定義 列挙型 列挙値 フレンド グループ ページ
MGRenderAttr メンバ一覧

継承メンバを含む MGRenderAttr の全メンバ一覧です。

ACCUM_BUFFER_BIT 列挙値MGGLAttrib
attrib()MGAttribinlinevirtual
attrib() const MGAttribinlinevirtual
ATTRIB_MASK 列挙名MGGLAttrib
BACK 列挙値MGRenderAttr
back_material() const MGRenderAttr
clone() const MGRenderAttrvirtual
COLOR_BUFFER_BIT 列挙値MGGLAttrib
CURRENT_BIT 列挙値MGGLAttrib
curve()MGGelinlinevirtual
curve() const MGGelinlinevirtual
data() const MGGLAttribinline
data()MGGLAttribinline
defined() const MGGLAttribinline
DEPTH_BUFFER_BIT 列挙値MGGLAttrib
disabled() const MGGLAttribinline
DISABLED 列挙値MGRenderAttr
display_arrows(mgSysGL &sgl) const MGGelinlinevirtual
display_break_points(mgSysGL &sgl) const MGGelinlinevirtual
display_control_polygon(mgSysGL &sgl) const MGGelinlinevirtual
display_curvatures(mgSysGL &sgl, double scale, int density, bool use_radius) const MGGelinlinevirtual
dlist_name() const MGGelinlinevirtual
drawAttrib(mgVBO &vbo, bool no_color=false) const MGRenderAttrinlinevirtual
ENABLE_BIT 列挙値MGGLAttrib
enabled() const MGGLAttribinline
EVAL_BIT 列挙値MGGLAttrib
exec(mgVBO &vbo) const MGRenderAttr
face()MGGelinlinevirtual
face() const MGGelinlinevirtual
FLAG 列挙名MGGLAttrib
FOG_BIT 列挙値MGGLAttrib
FRONT 列挙値MGRenderAttr
FRONT_AND_BACK 列挙値MGRenderAttr
geometry()MGGelinlinevirtual
geometry() const MGGelinlinevirtual
GLrender_side(RENDERSIDE rs)MGRenderAttrfriend
GLrender_side() const MGRenderAttrinline
group()MGGelinlinevirtual
group() const MGGelinlinevirtual
HINT_BIT 列挙値MGGLAttrib
identify_type() const MGRenderAttrinlinevirtual
includes_object() const MGAttribinlinevirtual
includes_object()MGAttribinlinevirtual
is_color_shading() const MGRenderAttr
is_highlight_attrib() const MGRenderAttrinlinevirtual
is_texture_shading() const MGRenderAttr
LIGHTING_BIT 列挙値MGGLAttrib
LINE_BIT 列挙値MGGLAttrib
LIST_BIT 列挙値MGGLAttrib
m_flagMGGLAttribprotected
make_display_list(MGCL::VIEWMODE vmode=MGCL::DONTCARE) const MGGelinlinevirtual
manifold_dimension() const MGGelinlinevirtual
material() const MGRenderAttrinline
material_defined() const MGRenderAttr
MGGLAttrib(int flag=UNDEFINED)MGGLAttribinline
MGRenderAttr(RENDERSIDE rs=FRONT)MGRenderAttrinline
MGRenderAttr(const MGColor &solid_color)MGRenderAttrinline
MGRenderAttr(const MGRenderAttr &attr)MGRenderAttr
no_display() const MGGelinlinevirtual
object()MGGelinlinevirtual
object() const MGGelinlinevirtual
operator!=(const MGGel &gel2) const MGGelinlinevirtual
operator<(const MGRenderAttr &gel2) const MGRenderAttr
operator<(const MGGel &gel2) const MGRenderAttrvirtual
operator=(const MGGel &gel2)MGRenderAttrvirtual
operator=(const MGRenderAttr &gel2)MGRenderAttr
MGGLAttrib::operator=(const MGGLAttrib &gel2)MGGLAttribinlinevirtual
MGAttrib::operator=(const MGAttrib &gel2)MGAttribinlinevirtual
operator==(const MGGel &gel2) const MGGelinlinevirtual
operator>(const MGGel &gel2) const MGGelinlinevirtual
out(std::ostream &) const MGRenderAttrvirtual
out_to_IGES(MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const MGGelinlinevirtual
PIXEL_MODE_BIT 列挙値MGGLAttrib
point()MGGelinlinevirtual
point() const MGGelinlinevirtual
POINT_BIT 列挙値MGGLAttrib
POLYGON_BIT 列挙値MGGLAttrib
POLYGON_STIPPLE_BIT 列挙値MGGLAttrib
ReadMembers(MGIfstream &buf)MGRenderAttrvirtual
render(mgVBO &vbo) const MGRenderAttrinlinevirtual
render_side() const MGRenderAttrinline
RENDERSIDE 列挙名MGRenderAttr
reset_draw_attrib_mask(unsigned int &mask) const MGRenderAttrinlinevirtual
reset_render_attrib_mask(unsigned int &mask) const MGRenderAttrvirtual
same_type(const MGGLAttrib &at2) const MGGLAttrib
SCISSOR_BIT 列挙値MGGLAttrib
set_back_material(const float ambient[3], const float diffuse[3], const float specular[3], const float emission[3], float shininess=0., float transparency=0.)MGRenderAttr
set_color_shading(const MGColor &colr)MGRenderAttr
set_disabled()MGGLAttribinline
set_draw_attrib_mask(unsigned int &mask) const MGRenderAttrvirtual
set_glattrib(const MGGLAttrib &gel2)MGGLAttribprotected
set_material(RENDERSIDE rs, const float ambient[3], const float diffuse[3], const float specular[3], const float emission[3], float shininess=0., float transparency=0.)MGRenderAttr
set_render_attrib_mask(unsigned int &mask) const MGRenderAttrvirtual
set_render_side(RENDERSIDE side=FRONT)MGRenderAttrinline
set_undefined()MGGLAttribinline
shell()MGGelinlinevirtual
shell() const MGGelinlinevirtual
STENCIL_BUFFER_BIT 列挙値MGGLAttrib
string_content() const MGGel
surf()MGGelinlinevirtual
surf() const MGGelinlinevirtual
TEXTURE_BIT 列挙値MGGLAttrib
topology()MGGelinlinevirtual
topology() const MGGelinlinevirtual
transform(const MGVector &v)MGGelinlinevirtual
transform(double scale)MGGelinlinevirtual
transform(const MGMatrix &mat)MGGelinlinevirtual
transform(const MGTransf &tr)MGGelinlinevirtual
TRANSFORM_BIT 列挙値MGGLAttrib
type_is(const MGAbstractGels &types) const MGGel
undefined() const MGGLAttribinline
UNDEFINED 列挙値MGRenderAttr
VIEWPORT_BIT 列挙値MGGLAttrib
whoami() const MGRenderAttrinlinevirtual
WriteMembers(MGOfstream &buf) const MGRenderAttrvirtual
~MGAttrib()MGAttribvirtual
~MGGel()MGGelvirtual
~MGRenderAttr()MGRenderAttr