MGCL V10  V10
MGCL V10
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MGStl メンバ一覧

継承メンバを含む MGStl の全メンバ一覧です。

appearance()MGObjectinlinevirtual
appearance() const MGObjectinlinevirtual
attrib()MGGelinlinevirtual
attrib() const MGGelinlinevirtual
box() const MGStlvirtual
clone() const MGStlvirtual
copy_appearance(const MGAttribedGel &gel2)MGAttribedGel
curve()MGGelinlinevirtual
curve() const MGGelinlinevirtual
deleteDlistName() const MGAttribedGel
display_arrows(mgSysGL &sgl) const MGStlvirtual
display_break_points(mgSysGL &sgl) const MGGelinlinevirtual
display_control_polygon(mgSysGL &sgl) const MGGelinlinevirtual
display_curvatures(mgSysGL &sgl, double scale, int density, bool use_radius) const MGGelinlinevirtual
displayList_is_made(MGCL::VIEWMODE vmode) const MGAttribedGelvirtual
dlist_name() const MGAttribedGelvirtual
draw3DVertex(mgVBO &vbo) const MGStlvirtual
drawAttrib(mgVBO &vbo, bool no_color=false) const MGAttribedGelvirtual
drawWire(mgVBO &vbo, double span_length, int line_density=1) const MGStlvirtual
ensure_appearance()MGObjectvirtual
face()MGGelinlinevirtual
face() const MGGelinlinevirtual
fsurface() const MGObjectinlinevirtual
fsurface()MGObjectinlinevirtual
geometry()MGGelinlinevirtual
geometry() const MGGelinlinevirtual
get_color() const MGAttribedGel
get_draw_attrib_mask() const MGAttribedGelvirtual
get_name() const MGAttribedGel
get_render_attrib_mask() const MGAttribedGelvirtual
GetTriangleCount() const MGStlinline
getVBOElementsNumber() const MGAttribedGel
getVBOShaderElementsNumber() const MGAttribedGel
GetVertIndices(int i, int pos[3]) const MGStl
group()MGGelinlinevirtual
group() const MGGelinlinevirtual
has_common(const MGObject &obj2) const MGObject
identify_type() const MGStlvirtual
includes_object() const MGObjectinlinevirtual
includes_object()MGObjectinlinevirtual
intersection(const MGObject &obj2) const MGStlinlinevirtual
intersection(const MGCurve &obj2) const MGStlinlinevirtual
intersection(const MGFSurface &obj2) const MGStlinlinevirtual
intersection(const MGSurface &obj2) const MGStlinlinevirtual
intersection(const MGFace &obj2) const MGStlinlinevirtual
intersection(const MGShell &obj2) const MGStlinlinevirtual
MGObject::intersection(const MGPoint &obj2) const MGObjectinlinevirtual
LoadFile(const TCHAR *strFilePath)MGStl
m_dlistNameMGAttribedGelmutableprotected
make_display_list(MGCL::VIEWMODE vmode=MGCL::DONTCARE) const MGObjectvirtual
manifold_dimension() const MGStlinlinevirtual
MGAttribedGel()MGAttribedGelinline
MGAttribedGel(const MGAttribedGel &gel2)MGAttribedGel
MGObject()MGObject
MGObject(const MGObject &obj2)MGObject
MGStl(void)MGStlinline
MGStl(const MGStl &stl)MGStl
MGStl(const mgTL2Triangles &tris)MGStl
MGStl(double error, const mgTL2Triangles &tris)MGStl
MGStl(const std::vector< mgTL2Triangles > &tlDataVector)MGStl
MGStl(int nTriang, const int *triang, const double *verts)MGStl
MGStl(const std::vector< MGPosition > &vertices, const std::vector< int > &indices)MGStl
no_display() const MGAttribedGelvirtual
normals() const MGStlinline
normals()MGStlinline
object()MGObjectinlinevirtual
object() const MGObjectinlinevirtual
operator!=(const MGGel &gel2) const MGGelinlinevirtual
operator*=(double scale)MGStlvirtual
operator*=(const MGMatrix &mat)MGStlvirtual
operator*=(const MGTransf &tr)MGStlvirtual
operator+=(const MGVector &v)MGStlvirtual
operator-=(const MGVector &v)MGStlvirtual
operator<(const MGGel &gel2) const MGGelvirtual
operator=(const MGStl &stl)MGStl
MGObject::operator=(const MGObject &obj2)MGObjectinlinevirtual
MGAttribedGel::operator=(const MGAttribedGel &gel2)MGAttribedGelvirtual
MGGel::operator=(const MGGel &gel2)MGGelinlinevirtual
operator==(const MGStl &stl)MGStl
MGObject::operator==(const MGGel &gel2) const MGGelinlinevirtual
operator>(const MGGel &gel2) const MGGelinlinevirtual
out(std::ostream &ostrm) const MGStlvirtual
out_to_IGES(MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const MGGelinlinevirtual
pick_closest(const MGStraight &sl) const MGObjectinlinevirtual
point()MGGelinlinevirtual
point() const MGGelinlinevirtual
positions() const MGStlinline
positions()MGStlinline
push_back_triangle(const MGPosition &pos1, const MGPosition &pos2, const MGPosition &pos3, triangleMap &VertexMap)MGStl
ReadMembers(MGIfstream &buf)MGStlvirtual
remove_appearance()MGObjectvirtual
remove_GLattrib(long tid)MGAttribedGel
render_attribute() const MGAttribedGelvirtual
SaveAscii(std::ofstream &fout) const MGStl
SaveBinary(const TCHAR *rSTLFilePath) const MGStl
SaveObjFormatFromStl(std::ofstream &fout) const MGStl
set_all_data(const std::vector< MGPosition > &vertices, const std::vector< int > &indices)MGStl
set_appearance(const MGAppearance &appr2)MGObjectvirtual
set_color(const MGColor &newColor)MGAttribedGel
set_display()MGAttribedGelvirtual
set_GLattrib(MGGLAttrib *attr)MGAttribedGelvirtual
set_name(const MGName &newName)MGAttribedGel
set_no_display()MGAttribedGelvirtual
set_object(const MGObject &gel2)MGObjectprotected
setDirty(bool is_dirty) const MGAttribedGel
setDlistName(mgVBO *vbo=0) const MGAttribedGel
shade(mgVBO &vbo, const MGDrawParam &para, mgVBO::ELEMENT_TARGET target=mgVBO::SHADING) const MGStlvirtual
shell()MGGelinlinevirtual
shell() const MGGelinlinevirtual
string_content() const MGGel
surf()MGGelinlinevirtual
surf() const MGGelinlinevirtual
topology()MGGelinlinevirtual
topology() const MGGelinlinevirtual
transform(const MGVector &v)MGObjectinlinevirtual
transform(double scale)MGObjectinlinevirtual
transform(const MGMatrix &mat)MGObjectinlinevirtual
transform(const MGTransf &tr)MGObjectinlinevirtual
type_is(const MGAbstractGels &types) const MGGel
update_bounds()MGStl
update_normals()MGStl
visible() const MGAttribedGelinline
whoami() const MGStlinlinevirtual
WriteMembers(MGOfstream &buf) const MGStlvirtual
~MGAttribedGel()MGAttribedGelvirtual
~MGGel()MGGelvirtual
~MGObject()MGObjectvirtual
~MGStl(void)MGStl