/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/func_trigonometric.inl /// @date 2008-08-03 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// namespace glm { // radians template GLM_FUNC_QUALIFIER genType radians ( genType const & degrees ) { GLM_STATIC_ASSERT(detail::type::is_float, "'radians' only accept floating-point input"); genType const pi = genType(3.1415926535897932384626433832795); return degrees * (pi / genType(180)); } VECTORIZE_VEC(radians) // degrees template GLM_FUNC_QUALIFIER genType degrees ( genType const & radians ) { GLM_STATIC_ASSERT(detail::type::is_float, "'degrees' only accept floating-point input"); const genType pi = genType(3.1415926535897932384626433832795); return radians * (genType(180) / pi); } VECTORIZE_VEC(degrees) // sin template GLM_FUNC_QUALIFIER genType sin ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'sin' only accept floating-point input"); return genType(::std::sin(angle)); } VECTORIZE_VEC(sin) // cos template GLM_FUNC_QUALIFIER genType cos(genType const & angle) { GLM_STATIC_ASSERT(detail::type::is_float, "'cos' only accept floating-point input"); return genType(::std::cos(angle)); } VECTORIZE_VEC(cos) // tan template GLM_FUNC_QUALIFIER genType tan ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'tan' only accept floating-point input"); return genType(::std::tan(angle)); } VECTORIZE_VEC(tan) // asin template GLM_FUNC_QUALIFIER genType asin ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'asin' only accept floating-point input"); return genType(::std::asin(x)); } VECTORIZE_VEC(asin) // acos template GLM_FUNC_QUALIFIER genType acos ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'acos' only accept floating-point input"); return genType(::std::acos(x)); } VECTORIZE_VEC(acos) // atan template GLM_FUNC_QUALIFIER genType atan ( genType const & y, genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'atan' only accept floating-point input"); return genType(::std::atan2(y, x)); } VECTORIZE_VEC_VEC(atan) template GLM_FUNC_QUALIFIER genType atan ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'atan' only accept floating-point input"); return genType(::std::atan(x)); } VECTORIZE_VEC(atan) // sinh template GLM_FUNC_QUALIFIER genType sinh ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'sinh' only accept floating-point input"); return genType(std::sinh(angle)); } VECTORIZE_VEC(sinh) // cosh template GLM_FUNC_QUALIFIER genType cosh ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'cosh' only accept floating-point input"); return genType(std::cosh(angle)); } VECTORIZE_VEC(cosh) // tanh template GLM_FUNC_QUALIFIER genType tanh ( genType const & angle ) { GLM_STATIC_ASSERT(detail::type::is_float, "'tanh' only accept floating-point input"); return genType(std::tanh(angle)); } VECTORIZE_VEC(tanh) // asinh template GLM_FUNC_QUALIFIER genType asinh ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'asinh' only accept floating-point input"); return (x < genType(0) ? genType(-1) : (x > genType(0) ? genType(1) : genType(0))) * log(abs(x) + sqrt(genType(1) + x * x)); } VECTORIZE_VEC(asinh) // acosh template GLM_FUNC_QUALIFIER genType acosh ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'acosh' only accept floating-point input"); if(x < genType(1)) return genType(0); return log(x + sqrt(x * x - genType(1))); } VECTORIZE_VEC(acosh) // atanh template GLM_FUNC_QUALIFIER genType atanh ( genType const & x ) { GLM_STATIC_ASSERT(detail::type::is_float, "'atanh' only accept floating-point input"); if(abs(x) >= genType(1)) return 0; return genType(0.5) * log((genType(1) + x) / (genType(1) - x)); } VECTORIZE_VEC(atanh) }//namespace glm