/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtc_noise /// @file glm/gtc/noise.hpp /// @date 2011-04-21 / 2011-09-27 /// @author Christophe Riccio /// /// @see core (dependence) /// /// @defgroup gtc_noise GLM_GTC_noise /// @ingroup gtc /// /// Defines 2D, 3D and 4D procedural noise functions /// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": /// https://github.com/ashima/webgl-noise /// Following Stefan Gustavson's paper "Simplex noise demystified": /// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf /// need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #ifndef GLM_GTC_noise #define GLM_GTC_noise GLM_VERSION // Dependency: #include "../glm.hpp" #if(defined(GLM_MESSAGES) && !defined(glm_ext)) # pragma message("GLM: GLM_GTC_noise extension included") #endif namespace glm { /// @addtogroup gtc_noise /// @{ /// Classic perlin noise. /// @see gtc_noise template class vecType> T perlin( vecType const & p); /// Periodic perlin noise. /// @see gtc_noise template class vecType> T perlin( vecType const & p, vecType const & rep); /// Simplex noise. /// @see gtc_noise template class vecType> T simplex( vecType const & p); /// @} }//namespace glm #include "noise.inl" #endif//GLM_GTC_noise