/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2011-01-15 // Updated : 2011-09-13 // Licence : This source is under MIT licence // File : test/core/func_packing.cpp /////////////////////////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include int test_packUnorm2x16() { int Error = 0; /* std::vector A; A.push_back(glm::hvec2(glm::half( 1.0f), glm::half( 0.0f))); A.push_back(glm::hvec2(glm::half( 0.5f), glm::half( 0.7f))); A.push_back(glm::hvec2(glm::half( 0.1f), glm::half( 0.2f))); */ std::vector A; A.push_back(glm::vec2(1.0f, 0.0f)); A.push_back(glm::vec2(0.5f, 0.7f)); A.push_back(glm::vec2(0.1f, 0.2f)); for(std::size_t i = 0; i < A.size(); ++i) { glm::vec2 B(A[i]); glm::uint32 C = glm::packUnorm2x16(B); glm::vec2 D = glm::unpackUnorm2x16(C); Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 65535.f)) ? 0 : 1; assert(!Error); } return Error; } int test_packSnorm2x16() { int Error = 0; /* std::vector A; A.push_back(glm::hvec2(glm::half( 1.0f), glm::half( 0.0f))); A.push_back(glm::hvec2(glm::half(-0.5f), glm::half(-0.7f))); A.push_back(glm::hvec2(glm::half(-0.1f), glm::half( 0.1f))); */ std::vector A; A.push_back(glm::vec2( 1.0f, 0.0f)); A.push_back(glm::vec2(-0.5f,-0.7f)); A.push_back(glm::vec2(-0.1f, 0.1f)); for(std::size_t i = 0; i < A.size(); ++i) { glm::vec2 B(A[i]); glm::uint32 C = glm::packSnorm2x16(B); glm::vec2 D = glm::unpackSnorm2x16(C); Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 32767.0f * 2.0f)) ? 0 : 1; assert(!Error); } return Error; } int test_packUnorm4x8() { int Error = 0; std::vector A; A.push_back(glm::vec4(1.0f, 0.7f, 0.3f, 0.0f)); A.push_back(glm::vec4(0.5f, 0.1f, 0.2f, 0.3f)); for(std::size_t i = 0; i < A.size(); ++i) { glm::vec4 B(A[i]); glm::uint32 C = glm::packUnorm4x8(B); glm::vec4 D = glm::unpackUnorm4x8(C); Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 255.f)) ? 0 : 1; assert(!Error); } return Error; } int test_packSnorm4x8() { int Error = 0; std::vector A; A.push_back(glm::vec4( 1.0f, 0.0f,-0.5f,-1.0f)); A.push_back(glm::vec4(-0.7f,-0.1f, 0.1f, 0.7f)); for(std::size_t i = 0; i < A.size(); ++i) { glm::vec4 B(A[i]); glm::uint32 C = glm::packSnorm4x8(B); glm::vec4 D = glm::unpackSnorm4x8(C); Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 127.f)) ? 0 : 1; assert(!Error); } return Error; } int test_packHalf2x16() { int Error = 0; /* std::vector A; A.push_back(glm::hvec2(glm::half( 1.0f), glm::half( 2.0f))); A.push_back(glm::hvec2(glm::half(-1.0f), glm::half(-2.0f))); A.push_back(glm::hvec2(glm::half(-1.1f), glm::half( 1.1f))); */ std::vector A; A.push_back(glm::vec2( 1.0f, 2.0f)); A.push_back(glm::vec2(-1.0f,-2.0f)); A.push_back(glm::vec2(-1.1f, 1.1f)); for(std::size_t i = 0; i < A.size(); ++i) { glm::vec2 B(A[i]); glm::uint C = glm::packHalf2x16(B); glm::vec2 D = glm::unpackHalf2x16(C); //Error += B == D ? 0 : 1; Error += glm::all(glm::epsilonEqual(B, D, 1.0f / 127.f)) ? 0 : 1; assert(!Error); } return Error; } int test_packDouble2x32() { int Error = 0; std::vector A; A.push_back(glm::u32vec2( 1, 2)); A.push_back(glm::u32vec2(-1,-2)); A.push_back(glm::u32vec2(-1000, 1100)); for(std::size_t i = 0; i < A.size(); ++i) { glm::u32vec2 B(A[i]); double C = glm::packDouble2x32(B); glm::u32vec2 D = glm::unpackDouble2x32(C); Error += B == D ? 0 : 1; assert(!Error); } return Error; } int main() { int Error = 0; Error += test_packSnorm4x8(); Error += test_packUnorm4x8(); Error += test_packSnorm2x16(); Error += test_packUnorm2x16(); Error += test_packHalf2x16(); Error += test_packDouble2x32(); return Error; }