/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2011-04-06 // Updated : 2011-04-06 // Licence : This source is under MIT License // File : gli/core/texture_cube.hpp /////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef GLI_CORE_TEXTURE_CUBE_INCLUDED #define GLI_CORE_TEXTURE_CUBE_INCLUDED #include "texture2d.hpp" namespace gli { enum face { POSITIVE_X, NEGATIVE_X, POSITIVE_Y, NEGATIVE_Y, POSITIVE_Z, NEGATIVE_Z, FACE_MAX }; class textureCube { public: typedef texture2D::dimensions_type dimensions_type; typedef texture2D::texcoord_type texcoord_type; typedef texture2D::size_type size_type; typedef texture2D::value_type value_type; typedef texture2D::format_type format_type; typedef texture2D::data_type data_type; typedef texture2D::level_type level_type; typedef face face_type; public: textureCube(); explicit textureCube(level_type const & Levels); ~textureCube(); texture2D & operator[] ( face_type const & Face); texture2D const & operator[] ( face_type const & Face) const; bool empty() const; format_type format() const; level_type levels() const; void resize(level_type const & Levels); private: std::vector Faces; }; }//namespace gli #include "texture_cube.inl" #endif//GLI_CORE_TEXTURE_CUBE_INCLUDED